std::tuple the Hard Way

Let’s talk about C++ templates.

C++ is famous for relegating important functionality often built into the language to its standard library1. C++11 added a number of very useful class templates intended to make generic programming easier. By far the most complicated is std::tuple<>, which is literally just a tuple.

It turns out that implementing std::tuple<> is complicated. Very, very complicated.

Naively, we think that we can just splat a variadic pack into a struct:

template <typename... Types>
class tuple {
  Types... values;
};

If you click through to Godbolt, you’ll see it doesn’t: this feature doesn’t exist in C++2 (normally, you’d do std::tuple<Types...>, but we need to write down std::tuple somehow). The usual approach is to use some kind of recursive template, which can tend to generate a lot of code.

However, C++ does actually have tuples built into the language, as a C++11 feature… lambdas! As an extra challenge, we’re going to try to minimize the number of templates that the compiler needs to instantiate; std::tuple is famously bad about this and can lead to very poor build performance.

For our tuple library type, we need to solve the following problems:

The Power of [](){}

Alright, let’s back up. In C++11, we got lambdas, which are expressions that expand to anonymous functions. In C++, lambdas are closures, meaning that they capture (“close over”) their environment.

This is a lambda in action:

int x = 5;
auto add = [x] (int y) { return x + y; }
int z = add(8);  // 13
C++

The [x] syntax is the captures. To represent a lambda, C++ creates an anonymous, one-time-use class. It has the captures as members (whether they be references or values) and provides the necessary operator(). In other words, this is approximately the desugaring:

auto MakeFn(int x) {
  return [x] (int y) {
    return x + y;
  };
}
C++
auto MakeFn(int x) {
  struct _Lambda {
    auto operator()(int y) const {
      return x + y;
    };
    const int x;
  }
  return _Lambda{x};
}
C++

Note the consts in _Lambda. By default, captured values are stored inline but marked const, and the operator() member is also const. We can remove that specifier in both location with the mutable keyword:

auto MakeFn(int x) {
  return [x] (int y) mutable {
    return x + y; // ^^^^^^^
  };
}
C++
auto MakeFn(int x) {
  struct _Lambda {
    auto operator()(int y) {
      return x + y;
    };
    int x;
  }
  return _Lambda{x};
}
C++

Lambdas can capture anything from their scope. In addition to values, they will capture any types visible from that location. This means that, if constructed in a function template, the generated class will effectively capture that template’s arguments. Thus:

template <typename... Args>
auto CaptureMany(Args... args) {
  return [args...] () { /*whatever*/ };
};
C++

This will create a new anonymous class capturing an arbitrary number of arguments, depending on the parameters passed to CaptureMany(). This will form the core of our tuple type.

Now, let’s stick it into a class.

Lambda-Typed Data Members

We don’t want to leak the lambda into the template parameters of our tuple class, so we need it to be strictly in terms of the class’s template parameters. This is straightforward with decltype.

template <typename... Types>
class Tuple {
 private:
  decltype(TupleLambda(Types{}...)) lambda_;
};
C++

Regardless of what our C++ compiler calls the type, we are able to use it as a field. However, a problem arises when we try to write down the main “in-place” constructor, which consists of the usual forwarding-reference and std::forward boilerplate3:

template <typename... Types>
class Tuple {
 public:
  template <typename... Args>
  Tuple(Args&&... args) : lambda_(
    TupleLambda(std::forward<Args>(args)...)) {}
  // ...
};
C++

The initialization for lambda_ doesn’t work, because the return type of TupleLambda is wrong! The compiler is required to synthesize a new type for every specialization of TupleLambda, and so TupleLambda<Types...>() and TupleLambda<Args...> return different types!

A new Kind of Initialization

This requires a major workaround. We’d still like to use our lambda, but we need to give it a type that allows us to construct it before calling the constructors of Types.... We can’t use Types..., so we’ll do a switcheroo.

The following is boilerplate for a type that can hold a T in it but which can be constructed before we construct the T.

template <typename T>
class alignas(T) StorageFor {
 public:
  // Constructor does nothing.
  StorageFor() = default;

  // Constructs a T inside of data_.
  template <typename... Args>
  void Init(Args&&... args) {
    new (reinterpret_cast<T*>(&data_)) T(
      std::forward<Args>(args)...);
  }

  // Allow dereferencing a StorageFor into a T, like
  // a smart pointer.
  const T* get() const { return reinterpret_cast<const T*>(&data_); }
  T* get() { return reinterpret_cast<T*>(&data_); }
  const T& operator*() const { return *get(); }
  T& operator*() { return *get(); }
  const T* operator->() const { return get(); }
  T* operator->() { return get(); }
 private:
  char data_[sizeof(T)];
};
C++

There’s a lot going on here. Let’s break it down.

  1. alignof(T) ensures that even though the only member is a char array, this
pub fn read(x: &i32) -> i32 {
    *x
}
Rust
  1. The constructor does nothing; the T within is only constructed when Init() is called with T’s constructor arguments.

  2. Init() forwards its arguments just like our non-functional constructor for Tuple. This time, the arguments get sent into T’s constructor via placement-new. Placement-new is special syntax that allows us to call a constructor directly on existing memory. It’s spelled like this: new (dest) T(args);.

  3. operator*/operator-> turn StorageFor into a smart pointer over T, which will be useful later. The signatures of these functions aren’t important; it’s library boilerplate.

We can use this type like this:

// Create some storage.
StorageFor<std::string> my_string;

// Separately, initialize it using std::string's constructor
// form char[N].
my_string.Init("cool type!");

// Print it out.
absl::PrintF("%s\n", *my_string);

// Destroy it. This must be done manually because StorageFor<T>
// has a trivial destructor.
using ::std::string;
my_string->~string();
C++

How does this help us?

Constructors Inside-Out

StorageFor<T> will be the types that our lambda captures, making it possible to give it a consistent type without knowing which arguments we’ll use to initialize the contents.

template <typename... Types>
class Tuple {
 private:
  template <typename... Args>
  static auto TupleLambda(Args... args) {
    return [args...] { /* ??? */ };
  }

  decltype(TupleLambda(StorageFor<Types>{}...)) lambda_ =
    TupleLambda(StorageFor<Types>{}...);
};
C++

But now we’re in another bind: how do we call the constructors? Even with placement-new, we can’t reach into the lambda’s data, and the layout of a lambda is compiler-specific. However, that’s from the outside. What if we accessed the lambda from the inside?

We modify the lambda to itself be generic and take a pack of forwarding references as arguments, which we can then pass into Init():

template <typename... Types>
class Tuple {
 private:
  template <typename... Args>
  static auto TupleLambda(Args... args) {
    return [args...] (auto&&... init_args) {
      (args.Init(std::forward<decltype(init_args)>(init_args)), ...);
    };
  }
  // ...
}
C++

That’s a serious mouthful. Let’s break it down.

  1. [args...] (auto&&... init_args) { declares a generic lambda. This means that there’s an imaginary template <typename... Args> on the operator() of the generated class. Because the argument type is Args&&, and Args is a template parameter of operator(), init_args is a pack of forwarding references. This is a C++14 feature.

  2. Init(std::forward<decltype(init_args)>(init_args)) is a forwarded constructor argument. Nothing new here.

  3. The outer (<expr>, ...) that the placement-new is wrapped in is a pack fold, which uses an operator to fold a pack of values into one. For example, (foo + ...) computes the sum of all elements in a pack. In our case, we’re folding with the comma operator ,. All this does is discard the elements of the pack (which are all void, regardless). This is a C++17 feature4

Taken together, this causes the constructor of each type in Types... to be run on the respective StorageFor<T> captures by the lambda when TupleLambda() was originally called. The double-nesting of a function-within-a-function can be a bit confusing: TupleLambda() is not what calls T’s constructor!

Actually, this won’t compile because Init() is not const, but the lambda’s operator() is. This is easily fixed by adding the mutable keyword:

template <typename... Types>
class Tuple {
 private:
  template <typename Args>
  static auto TupleLambda(Args... args) {
    return [args...] (auto&&... init_args) mutable {
      // ...                               ^^^^^^^
    };
  }
  // ...
}
C++

We also need to mark the lambda_ parameter as mutable so that const functions can all it. We’ll just need to be careful we don’t actually mutate through it. This is necessary because we cannot (at least until C++23) write to the captures of a lambda and still be able to call it in const contexts:

template <typename... Types>
class Tuple {
 private:
  mutable decltype(TupleLambda(StorageFor<Types>{}...)) lambda_ =
    TupleLambda(StorageFor<Types>{}...);
  // ...
};
C++

Now, our constructor looks like this:

template <typename... Types>
class Tuple {
 public:
  template <typename... Args>
  Tuple(Args&&... args) {
    lambda_(std::forward<Args>(args)...);
  }
  // ...
}
C++

More Constructors!

We have std::tuple(args) but we still need std::tuple. But, we’ve already used up our one chance to touch the captures of the lambda… we can’t write down a lambda that has both a variadic operator() (many generic arguments) and a niladic operator() (no arguments).

But we can make it take a lambda itself! In this case, all that our “storage lambda” does now is call a callback with a pack of references. Calling lambda_() effectively “unpacks” it:

template <typename... Types>
class Tuple {
 private:
  template <typename Args>
  static auto TupleLambda(Args... args) {
    return [=] (auto callback) mutable -> decltype(auto) {
      return callback(args...);
    };
  }
  // ...
}
C++

The decltype(auto) bit simply ensures that if callback returns a reference, then so does lambda_. By default, lambdas return auto, which will never deduce a reference (you’d need to write auto&, which conversely cannot deduce a value). Instead of using “auto deduction”, we can use the special decltype(auto) type to request “decltype deduction”, which can deduce both references and non-references. This comes in handy later.

Now we can refactor the two constructors to call lambda_ with different lambda arguments. Our original constructor will pass in the original body of lambda_, which calls Init() with args. The new constructor will simply call Init() with no args.

template <typename... Types>
class Tuple {
 public:
  template <typename... Args>
  Tuple(Args&&... args) {
    lambda_([&] (StorageFor<Types>&... places) {
      (places.Init(std::forward<decltype(args)>(args)), ...);
    });
  }
  Tuple() {
    lambda_([] (StorageFor<Types>&... places) {
      (places.Init(), ...);
    }); 
  }
  // ...
}
C++

We need to implement the destructor too, since StorageFor<T> will not destroy the T we’re squirreling away inside, but this is still really easy:

template <typename... Types>
class Tuple {
 public:
  ~Tuple() {
    lambda_([] (StorageFor<Types>&... places) {
      (places->~Types(), ...);
    }); 
  }
  // ...
}
C++

Copy and move are similar, but require interleaving two calls of lambda_:

template <typename... Types>
class Tuple {
 public:
  Tuple(const Tuple& that) {
    lambda_([&] (StorageFor<Types>&... these) {
      // Carefully take a const&, to make sure we don't call a
      // mutable-ref constructor.
      that.lambda_([&] (const StorageFor<Types>&... those) {
        (new (these.get()) Types(*those), ...);   
      });
    });
  }

  Tuple(Tuple&& that) {
    lambda_([&] (StorageFor<Types>&... these) {
      that.lambda_([&] (StorageFor<Types>&... those) {
        // Avoid std::move to cut down on instantiation.
        (new (these) Types(static_cast<Types&&>(*those)), ...);   
      });
    });
  }
  // ...
};
C++

Copy/move assignment are basically identical; I’ll leave those as an exercise!

This gives us our complete set of constructors. We’ll throw in deduction guides5 to avoid needing to implement make_tuple:

template <typename... Types>
Tuple(Types...) -> Tuple<Types...>;
template <typename... Types>
Tuple(const Tuple<Types...>&) -> Tuple<Types...>;

int main() {
  Tuple tup{1, 2, "foo", "bar"};
  Tuple tup2 = tup;
}
C++

This works up until we try to write Tuple tup2 = tup; Overload resolution will incorrectly route to the variadic constructor rather than the copy constructor, so a little bit of SFINAE is needed to grease the compiler’s wheels.

Keeping in the spirit of avoiding extra instantiation logic, we’ll use placement-new inside of a decltype as an ersatz std::enable_if:

template <typename... Args,
          decltype((new (nullptr) Types(std::declval<Args>()), ...))
            = nullptr>
Tuple(Args&&... args) {
  // ...
}
C++

This verifies that we can actually construct a Types from a Args (for each member of the pack). Because this is occurring in an unevaluated context, we can safely placement-new on nullptr. All new expressions produce a pointer value, and a comma-fold produces the last value in the fold, so the overall decltype() is T*, where T is the last element of the pack.

This decltype() is the type of a non-type template parameter, which we can default to nullptr, so the user never notices it.

Ok. We have all of our constructors. The code so far is at this footnote: 6.

Onwards to std::apply.

Unpacking, Again

std::apply(f, tup) is a relatively straight-forward function: call f by splatting tup’s elements int f as a pack. Because of how we’ve implemented lambda_, this is actually super simple:

template <typename... Types>
class Tuple {
 public:
  template <typename F>
  decltype(auto) apply(F&& f) {
    lambda_([&] (StorageFor<Types>&... places) -> decltype(auto) {
      return std::invoke(std::forward<F>(f), *places...);
    });
  }
  // ...
};
C++

(We’re possibly returning a reference, so note the decltype(auto)s.)

lambda_ is basically a funny std::apply already, just with the wrong arguments. The *places fixes this up. With some repetition, we can write down const- and &&-qualified overloads. We can even introduce a free function just like the one in the standard library:

template <typename F, typename Tup>
decltype(auto) apply(F&& f, Tup&& t) {
  return std::forward<Tup>(t).apply(std::forward<F>(f));
}
C++

The other unpacking operation, std::get, is trickier. This is usually where things get really hairy, because we need to get the ith type out of the lambda. There are many approaches for doing this, most of which involve recursive templates. I’ll present two approaches that don’t use recursive templates directly, but which can still be a bit slow, built-time-wise.

This is the function we need to implement:

template <typename... Types>
class Tuple {
 public:
  template <size_t i>
  auto& get();
  // ...
};
C++

Cheating with std::make_index_sequence

std::make_index_sequence is a funny type-level function that produces a pack of integers from 0 to i, given just i. This is usually fast, since most compilers will have intrinsics for doing it without needing to instantiate i templates. For example, in Clang, this is __make_integer_seq, which is used by libc++.

Thus, we can turn the problem of implementing get with a single i to implementing get with a pack:

template <typename... Types>
class Tuple {
 public:
  template <size_t i>
  auto& get() {
    return GetImpl(std::make_index_sequence<i>{});
  }
 private:
  template <size_t... less_than_i>
  /* ??? */ GetImpl(std::index_sequence<less_than_i...>);
  // ...
};
C++

We can then use this pack to cook up just the right lambda to grab just the capture we want out of lambda_. Specifically, we want a lambda that picks out its ith argument. Basically we want to write something with arguments like (auto..., auto, auto...), but somehow use the less_than_i pack to control the size of the first argument pack.

We can whip up a class template for this:

template <size_t>
struct Sink {
  template <typename T>
  Sink(T&&) {}
};
C++

Sink<n> is a type that is implicitly convertible from anything, and has a dummy parameter we can key an expansion off-of. Hence GetImpl() looks like this:

template <typename... Types>
class Tuple {
 private:
  template <size_t... less_than_i>
  auto& GetImpl(std::index_sequence<less_than_i...>) {
    return lambda_(
      [] (Sink<less_than_i>..., auto& the_one, auto...) -> auto& {
        return the_one;
      });
  }
  // ...
};
C++

We can then provide the type of the ith element as a member type alias, using decltype:

template <typename Tuple, size_t i>
using TupleType = std::remove_reference_t<
  decltype(std::declval<Tuple>().template get<i>())>;
C++

(The template keyword isn’t doing anything interesting; it’s just for syntactic disambiguation.)

We can, as usual, repeat implementations for const/&& qualifiers.

Cheating Harder with __type_pack_element

If we’re ok being Clang-specific, Clang just gives us a magic type function that selects out of a pack. This means we can implement TupleType in terms of it:

template <typename... Types>
class Tuple {
 private:
  template <size_t i>
  using type = __type_pack_element<i, Types...>;
  // ...
};

template <typename Tuple, size_t i>
using TupleType = Tuple::template Type<i>;
C++

Then, we can use void* to swindle the type system, since we don’t need to go to any effort to learn the ith type now:

template <typename... Types>
class Tuple {
 public:
  template <size_t i>
  type<i>& get() {
    return lambda_([] (StorageFor<Types>&... places) -> decltype(auto) {
      void* erased[] = {places.get()...};
      return *reinterpret_cast<type<i>*>(erased[i]);
    });
  }
  // ...
};
C++

(We’re returning a reference, so again note the decltype(auto).)

With that we have all of the functions we set out to implement. For kicks, we can add the relevant std specializations to enable structured bindings on our type (along with our get member function):

namespace std {
template <typename... Types>
struct tuple_size<Tuple<Types...>>
    : std::integral_constant<size_t, sizeof...(Types)> {};
template <size_t i, typename... Types>
struct tuple_element<i, Tuple<Types...>> {
  using type = typename Tuple<Types...>::template type<i>;
};
}  // namespace std
C++

Now we can see everything in action:

int main() {
  Tuple tup{1, 2, "foo", "bar", nullptr};
  tup.apply([](auto, auto, auto a, auto b, auto) {
    std::printf("%s %s\n", a, b);
  });

  auto [a, b, c, d, e] = tup;
  std::printf("%d %d\n", a, b);
}
C++

The full code can be found at this footnote: 7.

The Damage

So, the end result is most of an implementation of std::tuple<>. Let’s see how well it builds. We’re going to compile the following code for n from 0 to 150 and measure how long it takes.

tuple t{/* 0 repeated n times */};
t.get<0>();
// ...
t.get<n>();
C++

And here’s the results on Clang 11 (what I had on-hand) on my Zen 2 machine:

We seem to beat libstdc++ by a factor of around 2, but libc++ appears to have us beat. This is because libc++ makes even more aggressive use of Clang’s intrinsics than we did, allowing them to do significantly better. Interestingly, using the builtin makes us perform worse. I’m actually not sure why this is.

But ultimately, this wasn’t really about beating libc++: it’s about having fun with C++ templates.

  1. Arguably, because WG21, the body that standardizes C++, is bad at language evolution, but that’s not why we’re here. 

  2. The Circle compiler totally laughs in our faces, though, because it has this exact syntax. https://github.com/seanbaxter/circle/tree/master/tuple#circle-tuple 

  3. Basically every in-place constructor in C++ looks like this. It takes a variadic pack as a template parameter, and then takes && if that as its arguments. Args&& here is a forwarding reference, which means it is T& or T&& depending on the callsite. This overrides the usual template deduction rules, and is important for making sure that e.g. std::move propagates correctly.

    We cannot write Types&& instead, because that would not be a forwarding reference. T&& refers to a forwarding reference argument only on a function template where T is a parameter of that function and not an enclosing entity. 

  4. If C++17 is too much to ask, polyfilling isn’t too hard. Instead of (<expr>, ...);, we can write (void)(int[]){(<expr>, 0)...};, even if <expr> is a void expression. (<expr>, 0) is still a comma operator call, which discards the result of <expr> as before. The pack expands into an array of integers (a int[]), which we then discard with (void). This still has the behavior of evaluating <expr> once for each element of the pack. 

  5. A deduction guide is a special piece of syntax introduced in C++17 intended to aid deducing the types of constructor calls. When we write std::tuple(a, b, c), the template arguments of std::tuple are deduced. However, the constructor call may not give sufficient information to properly deduce them, because we may be calling a constructor template.

    The syntax looks like this:

    template <args>
    MyType(args) -> MyType<types>;
    C++

    This tells the compiler that when it encounters a call to a constructor of MyTypes that deduces the given types as its arguments, it should deduce the type after the -> for the template arguments of MyType, which can be arbitrary template argument expressions. 

  6. #include <new> 
    #include <utility> 
    
    template <typename T>
    class alignas(T) StorageFor {
     public:
      StorageFor() = default;
      template <typename... Args>
      void Init(Args&&... args) {
        new (reinterpret_cast<T*>(&data_)) T(
          std::forward<Args>(args)...);
      }
    
      const T* get() const { return reinterpret_cast<const T*>(&data_); }
      T* get() { return reinterpret_cast<T*>(&data_); }
      const T& operator*() const { return *get(); }
      T& operator*() { return *get(); }
      const T* operator->() const { return get(); }
      T* operator->() { return get(); }
     private:
      char data_[sizeof(T)];
    };
    
    template <typename... Types>
    class Tuple {
     public:
      Tuple() {
        lambda_([] (StorageFor<Types>&... places) {
          (places.Init(), ...);
        }); 
      }
    
      template <typename... Args,
                decltype((new (nullptr) Types(std::declval<Args>()), ...))
                  = nullptr>
      Tuple(Args&&... args) {
        lambda_([&] (StorageFor<Types>&... places) {
          (places.Init(std::forward<decltype(args)>(args)), ...);
        });
      }
    
      Tuple(const Tuple& that) {
        lambda_([&] (StorageFor<Types>&... these) {
          that.lambda_([&] (const StorageFor<Types>&... those) {
            (new (these.get()) Types(*those), ...);   
          });
        });
      }
    
      Tuple(Tuple&& that) {
        lambda_([&] (StorageFor<Types>&... these) {
          that.lambda_([&] (StorageFor<Types>&... those) {
            (new (these) Types(static_cast<Types&&>(*those)), ...);   
          });
        });
      }
    
      ~Tuple() {
        lambda_([] (StorageFor<Types>&... places) {
          (places->~Types(), ...);
        }); 
      }
    
     private:
      template <typename... Args>
      static auto TupleLambda(Args... args) {
        return [=] (auto callback) mutable -> decltype(auto) {
          return callback(args...);
        };
      }
    
      mutable decltype(TupleLambda(StorageFor<Types>{}...)) lambda_ =
        TupleLambda(StorageFor<Types>{}...);
    };
    
    template <typename... Types>
    Tuple(Types...) -> Tuple<Types...>;
    template <typename... Types>
    Tuple(const Tuple<Types...>&) -> Tuple<Types...>;
    
    int main() {
      Tuple tup{1, 2, "foo", "bar"};
      Tuple tup2 = tup;
    }

  7. #include <cstddef>
    #include <cstdio>
    #include <functional>
    #include <new>
    #include <type_traits>
    #include <utility>
    
    template <typename T>
    class alignas(T) StorageFor {
     public:
      StorageFor() = default;
      template <typename... Args>
      void Init(Args&&... args) {
        new (reinterpret_cast<T*>(&data_)) T(
          std::forward<Args>(args)...);
      }
    
      const T* get() const { return reinterpret_cast<const T*>(&data_); }
      T* get() { return reinterpret_cast<T*>(&data_); }
      const T& operator*() const { return *get(); }
      T& operator*() { return *get(); }
      const T* operator->() const { return get(); }
      T* operator->() { return get(); }
     private:
      char data_[sizeof(T)];
    };
    
    
    template <size_t>
    struct Sink {
      template <typename T>
      Sink(T&&) {}
    };
    
    template <typename... Types>
    class Tuple {
      #if USE_CLANG_INTRINSIC
          template <size_t i>
      using type = __type_pack_element<i, Types...>;
      #endif
    
     public:
      Tuple() {
        lambda_([] (StorageFor<Types>&... places) {
          (places.Init(), ...);
        }); 
      }
    
      template <typename... Args,
                decltype((new (nullptr) Types(std::declval<Args>()), ...))
                  = nullptr>
      Tuple(Args&&... args) {
        lambda_([&] (StorageFor<Types>&... places) {
          (places.Init(std::forward<decltype(args)>(args)), ...);
        });
      }
    
      Tuple(const Tuple& that) {
        lambda_([&] (StorageFor<Types>&... these) {
          that.lambda_([&] (const StorageFor<Types>&... those) {
            (new (these.get()) Types(*those), ...);   
          });
        });
      }
    
      Tuple(Tuple&& that) {
        lambda_([&] (StorageFor<Types>&... these) {
          that.lambda_([&] (StorageFor<Types>&... those) {
            (new (these) Types(static_cast<Types&&>(*those)), ...);   
          });
        });
      }
    
      ~Tuple() {
        lambda_([] (StorageFor<Types>&... places) {
          (places->~Types(), ...);
        }); 
      }
    
      template <typename F>
      decltype(auto) apply(F&& f) const& {
        lambda_([&] (const StorageFor<Types>&... places) -> decltype(auto) {
          return std::invoke(std::forward<F>(f), *places...);
        });
      }
      template <typename F>
      decltype(auto) apply(F&& f) & {
        lambda_([&] (const StorageFor<Types>&... places) -> decltype(auto) {
          return std::invoke(std::forward<F>(f), *places...);
        });
      }
      template <typename F>
      decltype(auto) apply(F&& f) const&& {
        lambda_([&] (const StorageFor<Types>&... places) -> decltype(auto) {
          return std::invoke(std::forward<F>(f), 
            static_cast<const Types&&>(*places)...);
        });
      }
      template <typename F>
      decltype(auto) apply(F&& f) && {
        lambda_([&] (const StorageFor<Types>&... places) -> decltype(auto) {
          return std::invoke(std::forward<F>(f), 
            static_cast<Types&&>(*places)...);
        });
      }
    
      template <typename F, typename Tup>
      friend decltype(auto) apply(F&& f, Tup&& t) {
        return std::forward<Tup>(t).apply(std::forward<F>(f));
      }
    
      #if USE_CLANG_INTRINSIC
          template <size_t i>
      const type<i>& get() const& {
        return lambda_([] (const StorageFor<Types>&... places) -> decltype(auto) {
          const void* erased[] = {places.get()...};
          return *reinterpret_cast<const type<i>*>(erased[i]);
        });
      }
    
      template <size_t i>
      type<i>& get() & {
        return lambda_([] (StorageFor<Types>&... places) -> decltype(auto) {
          void* erased[] = {places.get()...};
          return *reinterpret_cast<type<i>*>(erased[i]);
        });
      }
    
      template <size_t i>
      const type<i>&& get() const&& {
        return lambda_([] (const StorageFor<Types>&... places) -> decltype(auto) {
          const void* erased[] = {places.get()...};
          return static_cast<const type<i>&&>(
            *reinterpret_cast<const type<i>*>(erased[i]));
        });
      }
    
      template <size_t i>
      type<i>&& get() && {
        return lambda_([] (StorageFor<Types>&... places) -> decltype(auto) {
          void* erased[] = {places.get()...};
          return static_cast<type<i>&&>(
            *reinterpret_cast<type<i>*>(erased[i]));
        });
      }
      
      #else // USE_CLANG_INTRINSIC
    
      template <size_t i>
      const auto& get() const& {
        return GetImpl(*this, std::make_index_sequence<i>{});
      }
    
      template <size_t i>
      auto& get() & {
        return GetImpl(*this, std::make_index_sequence<i>{});
      }
    
      template <size_t i>
      const auto&& get() const&& {
        auto& val = GetImpl(*this, std::make_index_sequence<i>{});
        return static_cast<decltype(val)&&>(val);
      }
    
      template <size_t i>
      auto&& get() && {
        auto& val =  GetImpl(*this, std::make_index_sequence<i>{});
        return static_cast<decltype(val)&&>(val);
      }
    
      #endif // USE_CLANG_INTRINSIC
    
      template <size_t i, typename Tup>
      friend decltype(auto) get(Tup&& t) {
        return std::forward<Tup>(t).template get<i>();
      }
    
     private:
      template <typename... Args>
      static auto TupleLambda(Args... args) {
        return [=] (auto callback) mutable -> decltype(auto) {
          return callback(args...);
        };
      }
    
      template <typename Tup, size_t... less_than_i>
      friend decltype(auto) GetImpl(Tup&& t, std::index_sequence<less_than_i...>) {
        return std::forward<Tup>(t).lambda_(
          [] (Sink<less_than_i>..., auto& the_one, auto...) -> auto& {
            return the_one;
          });
      }
    
      mutable decltype(TupleLambda(StorageFor<Types>{}...)) lambda_ =
        TupleLambda(StorageFor<Types>{}...);
    };
    
    #if USE_CLANG_INTRINSIC
        template <typename Tuple, size_t i>
    using TupleType = typename Tuple::template Type<i>;
    #else
        template <typename Tuple, size_t i>
    using TupleType = std::remove_reference_t<
      decltype(std::declval<Tuple>().template get<i>())>;
    #endif
    
    template <typename... Types>
    Tuple(Types...) -> Tuple<Types...>;
    template <typename... Types>
    Tuple(const Tuple<Types...>&) -> Tuple<Types...>;
    
    namespace std {
    template <typename... Types>
    struct tuple_size<Tuple<Types...>>
        : std::integral_constant<size_t, sizeof...(Types)> {};
    template <size_t i, typename... Types>
    struct tuple_element<i, Tuple<Types...>> {
      using type = TupleType<Tuple<Types...>, i>;
    };
    }  // namespace std
    
    int main() {
      Tuple tup{1, 2, "foo", "bar", nullptr};
      tup.apply([](auto, auto, auto a, auto b, auto) {
        std::printf("%s %s\n", a, b);
      });
    
      auto [a, b, c, d, e] = tup;
      std::printf("%d %d\n", a, b);
    }

Related Posts

std::tuple the Hard Way

Let’s talk about C++ templates.

C++ is famous for relegating important functionality often built into the language to its standard library1. C++11 added a number of very useful class templates intended to make generic programming easier. By far the most complicated is std::tuple<>, which is literally just a tuple.

It turns out that implementing std::tuple<> is complicated. Very, very complicated.

Naively, we think that we can just splat a variadic pack into a struct:

template <typename... Types>
class tuple {
  Types... values;
};

If you click through to Godbolt, you’ll see it doesn’t: this feature doesn’t exist in C++2 (normally, you’d do std::tuple<Types...>, but we need to write down std::tuple somehow). The usual approach is to use some kind of recursive template, which can tend to generate a lot of code.

However, C++ does actually have tuples built into the language, as a C++11 feature… lambdas! As an extra challenge, we’re going to try to minimize the number of templates that the compiler needs to instantiate; std::tuple is famously bad about this and can lead to very poor build performance.

For our tuple library type, we need to solve the following problems:

  • How do we implement std::tuple() and std::tuple(args...)?
  • How do we implement std::apply?
  • How do we implement std::tuple_element?
  • How do we implement std::get?

The Power of [](){}

Alright, let’s back up. In C++11, we got lambdas, which are expressions that expand to anonymous functions. In C++, lambdas are closures, meaning that they capture (“close over”) their environment.

This is a lambda in action:

int x = 5;
auto add = [x] (int y) { return x + y; }
int z = add(8);  // 13
C++

The [x] syntax is the captures. To represent a lambda, C++ creates an anonymous, one-time-use class. It has the captures as members (whether they be references or values) and provides the necessary operator(). In other words, this is approximately the desugaring:

auto MakeFn(int x) {
  return [x] (int y) {
    return x + y;
  };
}
C++
auto MakeFn(int x) {
  struct _Lambda {
    auto operator()(int y) const {
      return x + y;
    };
    const int x;
  }
  return _Lambda{x};
}
C++

Note the consts in _Lambda. By default, captured values are stored inline but marked const, and the operator() member is also const. We can remove that specifier in both location with the mutable keyword:

auto MakeFn(int x) {
  return [x] (int y) mutable {
    return x + y; // ^^^^^^^
  };
}
C++
auto MakeFn(int x) {
  struct _Lambda {
    auto operator()(int y) {
      return x + y;
    };
    int x;
  }
  return _Lambda{x};
}
C++

Lambdas can capture anything from their scope. In addition to values, they will capture any types visible from that location. This means that, if constructed in a function template, the generated class will effectively capture that template’s arguments. Thus:

template <typename... Args>
auto CaptureMany(Args... args) {
  return [args...] () { /*whatever*/ };
};
C++

This will create a new anonymous class capturing an arbitrary number of arguments, depending on the parameters passed to CaptureMany(). This will form the core of our tuple type.

Now, let’s stick it into a class.

Lambda-Typed Data Members

We don’t want to leak the lambda into the template parameters of our tuple class, so we need it to be strictly in terms of the class’s template parameters. This is straightforward with decltype.

template <typename... Types>
class Tuple {
 private:
  decltype(TupleLambda(Types{}...)) lambda_;
};
C++

Regardless of what our C++ compiler calls the type, we are able to use it as a field. However, a problem arises when we try to write down the main “in-place” constructor, which consists of the usual forwarding-reference and std::forward boilerplate3:

template <typename... Types>
class Tuple {
 public:
  template <typename... Args>
  Tuple(Args&&... args) : lambda_(
    TupleLambda(std::forward<Args>(args)...)) {}
  // ...
};
C++

The initialization for lambda_ doesn’t work, because the return type of TupleLambda is wrong! The compiler is required to synthesize a new type for every specialization of TupleLambda, and so TupleLambda<Types...>() and TupleLambda<Args...> return different types!

A new Kind of Initialization

This requires a major workaround. We’d still like to use our lambda, but we need to give it a type that allows us to construct it before calling the constructors of Types.... We can’t use Types..., so we’ll do a switcheroo.

The following is boilerplate for a type that can hold a T in it but which can be constructed before we construct the T.

template <typename T>
class alignas(T) StorageFor {
 public:
  // Constructor does nothing.
  StorageFor() = default;

  // Constructs a T inside of data_.
  template <typename... Args>
  void Init(Args&&... args) {
    new (reinterpret_cast<T*>(&data_)) T(
      std::forward<Args>(args)...);
  }

  // Allow dereferencing a StorageFor into a T, like
  // a smart pointer.
  const T* get() const { return reinterpret_cast<const T*>(&data_); }
  T* get() { return reinterpret_cast<T*>(&data_); }
  const T& operator*() const { return *get(); }
  T& operator*() { return *get(); }
  const T* operator->() const { return get(); }
  T* operator->() { return get(); }
 private:
  char data_[sizeof(T)];
};
C++

There’s a lot going on here. Let’s break it down.

  1. alignof(T) ensures that even though the only member is a char array, this
pub fn read(x: &i32) -> i32 {
    *x
}
Rust
  1. The constructor does nothing; the T within is only constructed when Init() is called with T’s constructor arguments.

  2. Init() forwards its arguments just like our non-functional constructor for Tuple. This time, the arguments get sent into T’s constructor via placement-new. Placement-new is special syntax that allows us to call a constructor directly on existing memory. It’s spelled like this: new (dest) T(args);.

  3. operator*/operator-> turn StorageFor into a smart pointer over T, which will be useful later. The signatures of these functions aren’t important; it’s library boilerplate.

We can use this type like this:

// Create some storage.
StorageFor<std::string> my_string;

// Separately, initialize it using std::string's constructor
// form char[N].
my_string.Init("cool type!");

// Print it out.
absl::PrintF("%s\n", *my_string);

// Destroy it. This must be done manually because StorageFor<T>
// has a trivial destructor.
using ::std::string;
my_string->~string();
C++

How does this help us?

Constructors Inside-Out

StorageFor<T> will be the types that our lambda captures, making it possible to give it a consistent type without knowing which arguments we’ll use to initialize the contents.

template <typename... Types>
class Tuple {
 private:
  template <typename... Args>
  static auto TupleLambda(Args... args) {
    return [args...] { /* ??? */ };
  }

  decltype(TupleLambda(StorageFor<Types>{}...)) lambda_ =
    TupleLambda(StorageFor<Types>{}...);
};
C++

But now we’re in another bind: how do we call the constructors? Even with placement-new, we can’t reach into the lambda’s data, and the layout of a lambda is compiler-specific. However, that’s from the outside. What if we accessed the lambda from the inside?

We modify the lambda to itself be generic and take a pack of forwarding references as arguments, which we can then pass into Init():

template <typename... Types>
class Tuple {
 private:
  template <typename... Args>
  static auto TupleLambda(Args... args) {
    return [args...] (auto&&... init_args) {
      (args.Init(std::forward<decltype(init_args)>(init_args)), ...);
    };
  }
  // ...
}
C++

That’s a serious mouthful. Let’s break it down.

  1. [args...] (auto&&... init_args) { declares a generic lambda. This means that there’s an imaginary template <typename... Args> on the operator() of the generated class. Because the argument type is Args&&, and Args is a template parameter of operator(), init_args is a pack of forwarding references. This is a C++14 feature.

  2. Init(std::forward<decltype(init_args)>(init_args)) is a forwarded constructor argument. Nothing new here.

  3. The outer (<expr>, ...) that the placement-new is wrapped in is a pack fold, which uses an operator to fold a pack of values into one. For example, (foo + ...) computes the sum of all elements in a pack. In our case, we’re folding with the comma operator ,. All this does is discard the elements of the pack (which are all void, regardless). This is a C++17 feature4

Taken together, this causes the constructor of each type in Types... to be run on the respective StorageFor<T> captures by the lambda when TupleLambda() was originally called. The double-nesting of a function-within-a-function can be a bit confusing: TupleLambda() is not what calls T’s constructor!

Actually, this won’t compile because Init() is not const, but the lambda’s operator() is. This is easily fixed by adding the mutable keyword:

template <typename... Types>
class Tuple {
 private:
  template <typename Args>
  static auto TupleLambda(Args... args) {
    return [args...] (auto&&... init_args) mutable {
      // ...                               ^^^^^^^
    };
  }
  // ...
}
C++

We also need to mark the lambda_ parameter as mutable so that const functions can all it. We’ll just need to be careful we don’t actually mutate through it. This is necessary because we cannot (at least until C++23) write to the captures of a lambda and still be able to call it in const contexts:

template <typename... Types>
class Tuple {
 private:
  mutable decltype(TupleLambda(StorageFor<Types>{}...)) lambda_ =
    TupleLambda(StorageFor<Types>{}...);
  // ...
};
C++

Now, our constructor looks like this:

template <typename... Types>
class Tuple {
 public:
  template <typename... Args>
  Tuple(Args&&... args) {
    lambda_(std::forward<Args>(args)...);
  }
  // ...
}
C++

More Constructors!

We have std::tuple(args) but we still need std::tuple. But, we’ve already used up our one chance to touch the captures of the lambda… we can’t write down a lambda that has both a variadic operator() (many generic arguments) and a niladic operator() (no arguments).

But we can make it take a lambda itself! In this case, all that our “storage lambda” does now is call a callback with a pack of references. Calling lambda_() effectively “unpacks” it:

template <typename... Types>
class Tuple {
 private:
  template <typename Args>
  static auto TupleLambda(Args... args) {
    return [=] (auto callback) mutable -> decltype(auto) {
      return callback(args...);
    };
  }
  // ...
}
C++

The decltype(auto) bit simply ensures that if callback returns a reference, then so does lambda_. By default, lambdas return auto, which will never deduce a reference (you’d need to write auto&, which conversely cannot deduce a value). Instead of using “auto deduction”, we can use the special decltype(auto) type to request “decltype deduction”, which can deduce both references and non-references. This comes in handy later.

Now we can refactor the two constructors to call lambda_ with different lambda arguments. Our original constructor will pass in the original body of lambda_, which calls Init() with args. The new constructor will simply call Init() with no args.

template <typename... Types>
class Tuple {
 public:
  template <typename... Args>
  Tuple(Args&&... args) {
    lambda_([&] (StorageFor<Types>&... places) {
      (places.Init(std::forward<decltype(args)>(args)), ...);
    });
  }
  Tuple() {
    lambda_([] (StorageFor<Types>&... places) {
      (places.Init(), ...);
    }); 
  }
  // ...
}
C++

We need to implement the destructor too, since StorageFor<T> will not destroy the T we’re squirreling away inside, but this is still really easy:

template <typename... Types>
class Tuple {
 public:
  ~Tuple() {
    lambda_([] (StorageFor<Types>&... places) {
      (places->~Types(), ...);
    }); 
  }
  // ...
}
C++

Copy and move are similar, but require interleaving two calls of lambda_:

template <typename... Types>
class Tuple {
 public:
  Tuple(const Tuple& that) {
    lambda_([&] (StorageFor<Types>&... these) {
      // Carefully take a const&, to make sure we don't call a
      // mutable-ref constructor.
      that.lambda_([&] (const StorageFor<Types>&... those) {
        (new (these.get()) Types(*those), ...);   
      });
    });
  }

  Tuple(Tuple&& that) {
    lambda_([&] (StorageFor<Types>&... these) {
      that.lambda_([&] (StorageFor<Types>&... those) {
        // Avoid std::move to cut down on instantiation.
        (new (these) Types(static_cast<Types&&>(*those)), ...);   
      });
    });
  }
  // ...
};
C++

Copy/move assignment are basically identical; I’ll leave those as an exercise!

This gives us our complete set of constructors. We’ll throw in deduction guides5 to avoid needing to implement make_tuple:

template <typename... Types>
Tuple(Types...) -> Tuple<Types...>;
template <typename... Types>
Tuple(const Tuple<Types...>&) -> Tuple<Types...>;

int main() {
  Tuple tup{1, 2, "foo", "bar"};
  Tuple tup2 = tup;
}
C++

This works up until we try to write Tuple tup2 = tup; Overload resolution will incorrectly route to the variadic constructor rather than the copy constructor, so a little bit of SFINAE is needed to grease the compiler’s wheels.

Keeping in the spirit of avoiding extra instantiation logic, we’ll use placement-new inside of a decltype as an ersatz std::enable_if:

template <typename... Args,
          decltype((new (nullptr) Types(std::declval<Args>()), ...))
            = nullptr>
Tuple(Args&&... args) {
  // ...
}
C++

This verifies that we can actually construct a Types from a Args (for each member of the pack). Because this is occurring in an unevaluated context, we can safely placement-new on nullptr. All new expressions produce a pointer value, and a comma-fold produces the last value in the fold, so the overall decltype() is T*, where T is the last element of the pack.

This decltype() is the type of a non-type template parameter, which we can default to nullptr, so the user never notices it.

Ok. We have all of our constructors. The code so far is at this footnote: 6.

Onwards to std::apply.

Unpacking, Again

std::apply(f, tup) is a relatively straight-forward function: call f by splatting tup’s elements int f as a pack. Because of how we’ve implemented lambda_, this is actually super simple:

template <typename... Types>
class Tuple {
 public:
  template <typename F>
  decltype(auto) apply(F&& f) {
    lambda_([&] (StorageFor<Types>&... places) -> decltype(auto) {
      return std::invoke(std::forward<F>(f), *places...);
    });
  }
  // ...
};
C++

(We’re possibly returning a reference, so note the decltype(auto)s.)

lambda_ is basically a funny std::apply already, just with the wrong arguments. The *places fixes this up. With some repetition, we can write down const- and &&-qualified overloads. We can even introduce a free function just like the one in the standard library:

template <typename F, typename Tup>
decltype(auto) apply(F&& f, Tup&& t) {
  return std::forward<Tup>(t).apply(std::forward<F>(f));
}
C++

The other unpacking operation, std::get, is trickier. This is usually where things get really hairy, because we need to get the ith type out of the lambda. There are many approaches for doing this, most of which involve recursive templates. I’ll present two approaches that don’t use recursive templates directly, but which can still be a bit slow, built-time-wise.

This is the function we need to implement:

template <typename... Types>
class Tuple {
 public:
  template <size_t i>
  auto& get();
  // ...
};
C++

Cheating with std::make_index_sequence

std::make_index_sequence is a funny type-level function that produces a pack of integers from 0 to i, given just i. This is usually fast, since most compilers will have intrinsics for doing it without needing to instantiate i templates. For example, in Clang, this is __make_integer_seq, which is used by libc++.

Thus, we can turn the problem of implementing get with a single i to implementing get with a pack:

template <typename... Types>
class Tuple {
 public:
  template <size_t i>
  auto& get() {
    return GetImpl(std::make_index_sequence<i>{});
  }
 private:
  template <size_t... less_than_i>
  /* ??? */ GetImpl(std::index_sequence<less_than_i...>);
  // ...
};
C++

We can then use this pack to cook up just the right lambda to grab just the capture we want out of lambda_. Specifically, we want a lambda that picks out its ith argument. Basically we want to write something with arguments like (auto..., auto, auto...), but somehow use the less_than_i pack to control the size of the first argument pack.

We can whip up a class template for this:

template <size_t>
struct Sink {
  template <typename T>
  Sink(T&&) {}
};
C++

Sink<n> is a type that is implicitly convertible from anything, and has a dummy parameter we can key an expansion off-of. Hence GetImpl() looks like this:

template <typename... Types>
class Tuple {
 private:
  template <size_t... less_than_i>
  auto& GetImpl(std::index_sequence<less_than_i...>) {
    return lambda_(
      [] (Sink<less_than_i>..., auto& the_one, auto...) -> auto& {
        return the_one;
      });
  }
  // ...
};
C++

We can then provide the type of the ith element as a member type alias, using decltype:

template <typename Tuple, size_t i>
using TupleType = std::remove_reference_t<
  decltype(std::declval<Tuple>().template get<i>())>;
C++

(The template keyword isn’t doing anything interesting; it’s just for syntactic disambiguation.)

We can, as usual, repeat implementations for const/&& qualifiers.

Cheating Harder with __type_pack_element

If we’re ok being Clang-specific, Clang just gives us a magic type function that selects out of a pack. This means we can implement TupleType in terms of it:

template <typename... Types>
class Tuple {
 private:
  template <size_t i>
  using type = __type_pack_element<i, Types...>;
  // ...
};

template <typename Tuple, size_t i>
using TupleType = Tuple::template Type<i>;
C++

Then, we can use void* to swindle the type system, since we don’t need to go to any effort to learn the ith type now:

template <typename... Types>
class Tuple {
 public:
  template <size_t i>
  type<i>& get() {
    return lambda_([] (StorageFor<Types>&... places) -> decltype(auto) {
      void* erased[] = {places.get()...};
      return *reinterpret_cast<type<i>*>(erased[i]);
    });
  }
  // ...
};
C++

(We’re returning a reference, so again note the decltype(auto).)

With that we have all of the functions we set out to implement. For kicks, we can add the relevant std specializations to enable structured bindings on our type (along with our get member function):

namespace std {
template <typename... Types>
struct tuple_size<Tuple<Types...>>
    : std::integral_constant<size_t, sizeof...(Types)> {};
template <size_t i, typename... Types>
struct tuple_element<i, Tuple<Types...>> {
  using type = typename Tuple<Types...>::template type<i>;
};
}  // namespace std
C++

Now we can see everything in action:

int main() {
  Tuple tup{1, 2, "foo", "bar", nullptr};
  tup.apply([](auto, auto, auto a, auto b, auto) {
    std::printf("%s %s\n", a, b);
  });

  auto [a, b, c, d, e] = tup;
  std::printf("%d %d\n", a, b);
}
C++

The full code can be found at this footnote: 7.

The Damage

So, the end result is most of an implementation of std::tuple<>. Let’s see how well it builds. We’re going to compile the following code for n from 0 to 150 and measure how long it takes.

tuple t{/* 0 repeated n times */};
t.get<0>();
// ...
t.get<n>();
C++

And here’s the results on Clang 11 (what I had on-hand) on my Zen 2 machine:

We seem to beat libstdc++ by a factor of around 2, but libc++ appears to have us beat. This is because libc++ makes even more aggressive use of Clang’s intrinsics than we did, allowing them to do significantly better. Interestingly, using the builtin makes us perform worse. I’m actually not sure why this is.

But ultimately, this wasn’t really about beating libc++: it’s about having fun with C++ templates.

  1. Arguably, because WG21, the body that standardizes C++, is bad at language evolution, but that’s not why we’re here. 

  2. The Circle compiler totally laughs in our faces, though, because it has this exact syntax. https://github.com/seanbaxter/circle/tree/master/tuple#circle-tuple 

  3. Basically every in-place constructor in C++ looks like this. It takes a variadic pack as a template parameter, and then takes && if that as its arguments. Args&& here is a forwarding reference, which means it is T& or T&& depending on the callsite. This overrides the usual template deduction rules, and is important for making sure that e.g. std::move propagates correctly.

    We cannot write Types&& instead, because that would not be a forwarding reference. T&& refers to a forwarding reference argument only on a function template where T is a parameter of that function and not an enclosing entity. 

  4. If C++17 is too much to ask, polyfilling isn’t too hard. Instead of (<expr>, ...);, we can write (void)(int[]){(<expr>, 0)...};, even if <expr> is a void expression. (<expr>, 0) is still a comma operator call, which discards the result of <expr> as before. The pack expands into an array of integers (a int[]), which we then discard with (void). This still has the behavior of evaluating <expr> once for each element of the pack. 

  5. A deduction guide is a special piece of syntax introduced in C++17 intended to aid deducing the types of constructor calls. When we write std::tuple(a, b, c), the template arguments of std::tuple are deduced. However, the constructor call may not give sufficient information to properly deduce them, because we may be calling a constructor template.

    The syntax looks like this:

    template <args>
    MyType(args) -> MyType<types>;
    C++

    This tells the compiler that when it encounters a call to a constructor of MyTypes that deduces the given types as its arguments, it should deduce the type after the -> for the template arguments of MyType, which can be arbitrary template argument expressions. 

  6. #include <new> 
    #include <utility> 
    
    template <typename T>
    class alignas(T) StorageFor {
     public:
      StorageFor() = default;
      template <typename... Args>
      void Init(Args&&... args) {
        new (reinterpret_cast<T*>(&data_)) T(
          std::forward<Args>(args)...);
      }
    
      const T* get() const { return reinterpret_cast<const T*>(&data_); }
      T* get() { return reinterpret_cast<T*>(&data_); }
      const T& operator*() const { return *get(); }
      T& operator*() { return *get(); }
      const T* operator->() const { return get(); }
      T* operator->() { return get(); }
     private:
      char data_[sizeof(T)];
    };
    
    template <typename... Types>
    class Tuple {
     public:
      Tuple() {
        lambda_([] (StorageFor<Types>&... places) {
          (places.Init(), ...);
        }); 
      }
    
      template <typename... Args,
                decltype((new (nullptr) Types(std::declval<Args>()), ...))
                  = nullptr>
      Tuple(Args&&... args) {
        lambda_([&] (StorageFor<Types>&... places) {
          (places.Init(std::forward<decltype(args)>(args)), ...);
        });
      }
    
      Tuple(const Tuple& that) {
        lambda_([&] (StorageFor<Types>&... these) {
          that.lambda_([&] (const StorageFor<Types>&... those) {
            (new (these.get()) Types(*those), ...);   
          });
        });
      }
    
      Tuple(Tuple&& that) {
        lambda_([&] (StorageFor<Types>&... these) {
          that.lambda_([&] (StorageFor<Types>&... those) {
            (new (these) Types(static_cast<Types&&>(*those)), ...);   
          });
        });
      }
    
      ~Tuple() {
        lambda_([] (StorageFor<Types>&... places) {
          (places->~Types(), ...);
        }); 
      }
    
     private:
      template <typename... Args>
      static auto TupleLambda(Args... args) {
        return [=] (auto callback) mutable -> decltype(auto) {
          return callback(args...);
        };
      }
    
      mutable decltype(TupleLambda(StorageFor<Types>{}...)) lambda_ =
        TupleLambda(StorageFor<Types>{}...);
    };
    
    template <typename... Types>
    Tuple(Types...) -> Tuple<Types...>;
    template <typename... Types>
    Tuple(const Tuple<Types...>&) -> Tuple<Types...>;
    
    int main() {
      Tuple tup{1, 2, "foo", "bar"};
      Tuple tup2 = tup;
    }

  7. #include <cstddef>
    #include <cstdio>
    #include <functional>
    #include <new>
    #include <type_traits>
    #include <utility>
    
    template <typename T>
    class alignas(T) StorageFor {
     public:
      StorageFor() = default;
      template <typename... Args>
      void Init(Args&&... args) {
        new (reinterpret_cast<T*>(&data_)) T(
          std::forward<Args>(args)...);
      }
    
      const T* get() const { return reinterpret_cast<const T*>(&data_); }
      T* get() { return reinterpret_cast<T*>(&data_); }
      const T& operator*() const { return *get(); }
      T& operator*() { return *get(); }
      const T* operator->() const { return get(); }
      T* operator->() { return get(); }
     private:
      char data_[sizeof(T)];
    };
    
    
    template <size_t>
    struct Sink {
      template <typename T>
      Sink(T&&) {}
    };
    
    template <typename... Types>
    class Tuple {
      #if USE_CLANG_INTRINSIC
          template <size_t i>
      using type = __type_pack_element<i, Types...>;
      #endif
    
     public:
      Tuple() {
        lambda_([] (StorageFor<Types>&... places) {
          (places.Init(), ...);
        }); 
      }
    
      template <typename... Args,
                decltype((new (nullptr) Types(std::declval<Args>()), ...))
                  = nullptr>
      Tuple(Args&&... args) {
        lambda_([&] (StorageFor<Types>&... places) {
          (places.Init(std::forward<decltype(args)>(args)), ...);
        });
      }
    
      Tuple(const Tuple& that) {
        lambda_([&] (StorageFor<Types>&... these) {
          that.lambda_([&] (const StorageFor<Types>&... those) {
            (new (these.get()) Types(*those), ...);   
          });
        });
      }
    
      Tuple(Tuple&& that) {
        lambda_([&] (StorageFor<Types>&... these) {
          that.lambda_([&] (StorageFor<Types>&... those) {
            (new (these) Types(static_cast<Types&&>(*those)), ...);   
          });
        });
      }
    
      ~Tuple() {
        lambda_([] (StorageFor<Types>&... places) {
          (places->~Types(), ...);
        }); 
      }
    
      template <typename F>
      decltype(auto) apply(F&& f) const& {
        lambda_([&] (const StorageFor<Types>&... places) -> decltype(auto) {
          return std::invoke(std::forward<F>(f), *places...);
        });
      }
      template <typename F>
      decltype(auto) apply(F&& f) & {
        lambda_([&] (const StorageFor<Types>&... places) -> decltype(auto) {
          return std::invoke(std::forward<F>(f), *places...);
        });
      }
      template <typename F>
      decltype(auto) apply(F&& f) const&& {
        lambda_([&] (const StorageFor<Types>&... places) -> decltype(auto) {
          return std::invoke(std::forward<F>(f), 
            static_cast<const Types&&>(*places)...);
        });
      }
      template <typename F>
      decltype(auto) apply(F&& f) && {
        lambda_([&] (const StorageFor<Types>&... places) -> decltype(auto) {
          return std::invoke(std::forward<F>(f), 
            static_cast<Types&&>(*places)...);
        });
      }
    
      template <typename F, typename Tup>
      friend decltype(auto) apply(F&& f, Tup&& t) {
        return std::forward<Tup>(t).apply(std::forward<F>(f));
      }
    
      #if USE_CLANG_INTRINSIC
          template <size_t i>
      const type<i>& get() const& {
        return lambda_([] (const StorageFor<Types>&... places) -> decltype(auto) {
          const void* erased[] = {places.get()...};
          return *reinterpret_cast<const type<i>*>(erased[i]);
        });
      }
    
      template <size_t i>
      type<i>& get() & {
        return lambda_([] (StorageFor<Types>&... places) -> decltype(auto) {
          void* erased[] = {places.get()...};
          return *reinterpret_cast<type<i>*>(erased[i]);
        });
      }
    
      template <size_t i>
      const type<i>&& get() const&& {
        return lambda_([] (const StorageFor<Types>&... places) -> decltype(auto) {
          const void* erased[] = {places.get()...};
          return static_cast<const type<i>&&>(
            *reinterpret_cast<const type<i>*>(erased[i]));
        });
      }
    
      template <size_t i>
      type<i>&& get() && {
        return lambda_([] (StorageFor<Types>&... places) -> decltype(auto) {
          void* erased[] = {places.get()...};
          return static_cast<type<i>&&>(
            *reinterpret_cast<type<i>*>(erased[i]));
        });
      }
      
      #else // USE_CLANG_INTRINSIC
    
      template <size_t i>
      const auto& get() const& {
        return GetImpl(*this, std::make_index_sequence<i>{});
      }
    
      template <size_t i>
      auto& get() & {
        return GetImpl(*this, std::make_index_sequence<i>{});
      }
    
      template <size_t i>
      const auto&& get() const&& {
        auto& val = GetImpl(*this, std::make_index_sequence<i>{});
        return static_cast<decltype(val)&&>(val);
      }
    
      template <size_t i>
      auto&& get() && {
        auto& val =  GetImpl(*this, std::make_index_sequence<i>{});
        return static_cast<decltype(val)&&>(val);
      }
    
      #endif // USE_CLANG_INTRINSIC
    
      template <size_t i, typename Tup>
      friend decltype(auto) get(Tup&& t) {
        return std::forward<Tup>(t).template get<i>();
      }
    
     private:
      template <typename... Args>
      static auto TupleLambda(Args... args) {
        return [=] (auto callback) mutable -> decltype(auto) {
          return callback(args...);
        };
      }
    
      template <typename Tup, size_t... less_than_i>
      friend decltype(auto) GetImpl(Tup&& t, std::index_sequence<less_than_i...>) {
        return std::forward<Tup>(t).lambda_(
          [] (Sink<less_than_i>..., auto& the_one, auto...) -> auto& {
            return the_one;
          });
      }
    
      mutable decltype(TupleLambda(StorageFor<Types>{}...)) lambda_ =
        TupleLambda(StorageFor<Types>{}...);
    };
    
    #if USE_CLANG_INTRINSIC
        template <typename Tuple, size_t i>
    using TupleType = typename Tuple::template Type<i>;
    #else
        template <typename Tuple, size_t i>
    using TupleType = std::remove_reference_t<
      decltype(std::declval<Tuple>().template get<i>())>;
    #endif
    
    template <typename... Types>
    Tuple(Types...) -> Tuple<Types...>;
    template <typename... Types>
    Tuple(const Tuple<Types...>&) -> Tuple<Types...>;
    
    namespace std {
    template <typename... Types>
    struct tuple_size<Tuple<Types...>>
        : std::integral_constant<size_t, sizeof...(Types)> {};
    template <size_t i, typename... Types>
    struct tuple_element<i, Tuple<Types...>> {
      using type = TupleType<Tuple<Types...>, i>;
    };
    }  // namespace std
    
    int main() {
      Tuple tup{1, 2, "foo", "bar", nullptr};
      tup.apply([](auto, auto, auto a, auto b, auto) {
        std::printf("%s %s\n", a, b);
      });
    
      auto [a, b, c, d, e] = tup;
      std::printf("%d %d\n", a, b);
    }